“Myst” sold over 6 million copies in the ’90s. Its latest sequel couldn’t shore up any funding, pointing to an existential crisis among double-A games.
Source: https://www.wired.com/story/no-one-can-afford-to-make-myst-games-anymore/
“Myst” sold over 6 million copies in the ’90s. Its latest sequel couldn’t shore up any funding, pointing to an existential crisis among double-A games.
Source: https://www.wired.com/story/no-one-can-afford-to-make-myst-games-anymore/
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